The alpha test of Diablo 2: Resurrected and Hack and Slash the Bible has started 20 years and has now begun. This is a short time of up to 13 days, but this is an opportunity to see the changed graphics and convenience. The sensitivity and interest of the original work are close to the past, so it seems that existing fans will be satisfied with it enough. The implementation of the alpha test ends in Act 2.
The Diablo 2 Resurrected you have experienced can be played with almost the same feeling as Diablo 2. Last month, I played the original song again for this test, but I didn’t notice much difference. The 360-degree rotation of the character is not awkward, and the monsters, bosses, and dungeons are satisfactory.
What has changed is the graphics, UI, and convenience. Since it is still the Alpha version, it may be modified in the future, but based on the Alpha version, I checked the original version’s difference.
Diablo 2 Denial is now running on Battle.net. The original game is still available for purchase in the Blizzard Store, but it runs on a separate client. Like other lineups, Diablo 2 Resurrected is expected to enjoy multiplayer games through Battle.net and Gateway.
Run the game, and the first screen remains unchanged. The Blizzard logo and Blizzard North’s video appeared, and a new Resurrected logo was added later.
The character selection is the same as before, and you can use the button in the upper right corner to check the past graphics. Blizzard announced that it might change the character graphics representing Amazon, but the current Alpha version is the same as the version released last year.
It can be checked in the game in the past. Press the G button at any time to enjoy games with past graphics. For users who want to consider the facts, this seems to be a service.
The original most inconvenient warehouses have doubled from 48 to 100. The inventory remains the same, and there is rumored that there is no separate amulets cache.
It is best to place ten spaces separately from the inventory because the charm of Diablo 2 is constantly in use, but if this happens, the original work may be changed, so you may need to be cautious.
You can use 100 account warehouse spaces in the Warehouse tab. This will significantly reduce the inconvenience of creating a warehouse role as a sub-role.
The gameplay changes are not fixed on the task or status notification screen but disappear at the bottom after the notification. In the original version, if you did not click after the upgrade, the statistics and skill point notifications will be fixed on the screen, and the mouse will be forced to connect. Still, the Resurrected will automatically disappear to the bottom after the announcement.
The most convenient function is to get gold automatically. The range is not as comprehensive as Diablo 3, but it was incredible compared to the content I clicked one by one. I don’t know how many users turn it off and use it, but you can turn it on/off in the options.
Retaining an almost meaningless endurance function, you can choose a mini-map as an option.
Other than that, the gameplay looks almost the same. The dungeon is dark and gloomy like the original, the image of the monster becomes apparent, and the animations such as water and flame become lifelike. It is safe to say that there is almost no sense of heterogeneity like when you first played StarCraft 2.
The most crucial point of this Diablo 2 refusal to test is whether the original tool was implemented naturally. It seems that we can provide enough scores for this part. I think the game performance and balance can only be confirmed after the next test.