Update 1.95 has arrived for Apex Legends, and here is the full list of changes and corrections that have been added with this patch. Season 13 of Apex Legends entitled “Savior” is now live on all platforms and adds a new legend called Newcastle to the game in addition to new map changes and PVE zones. There is a lot to discover in this new season, so everything is new with Apex Legends Update 1.95.
- Apex Legends Update 1.95 Patchnotizen
- Balance updates
- Arenas price adjustments
- troubleshooting
- News custom match system
Apex Legends Update 1.95 Patchnotizen
New Legend: Newcastle *
* Passive: bring the wounded back
* Pull allies while reviving and protecting them with your resuscitation sign.
* Tactical: mobile sign
* Throw a controllable drone that creates a moving energy shield.
* Ultimate: Burgmauer
* Jump to an ally or target area and strike to build a fortified fortress.
Monstrous card update
* Newr Poi: Crashed beast
* News PVE feature: IMC weapons chambers
Cartring
* The card rotation for the season for Saviours will be Storm Point, Olympus and World’s Edge.
* We also remove the longer 2-hour rotation block.
* Rank newly loaded
* The updated APEX LEGENDS ranking list: Saviours adds grades, adjustments to the entry costs and a revision of the ranking points to promote the team play.
Balance updates
Fastened legends
- Increasingly no longer reduces the head shot damage
Production rotation
- Flatline & Longbow come out and are now floor prey
- Rampage & R-301 go in Crafter
Golden weapons
- Eva-8, Bow, Flatline, P2020, Spitfire
helmets Buff
- The reduction of blue helmets reducing the head shot was increased from 40 % to 50 %.
- The reduction in the head shot damage of the purple helmet was increased from 50 % to 65 %.
Kraber
- Headshot multiplier reduced from 3.0 to 2.0
- Damage reduced from 145 to 140
Rampage
- Reloading time from 2.6 to 3.1 increased
- Slightly extended processing times
lstar
- The damage multiplier for head shots was reduced from 1.75 to 1.5
- The head shot distance was reduced from 64 m to 57 m
- The cooling time at overheating was increased from 2.5 to 3.6
- Slightly extended processing times
Dedication
- Damage reduced from 16 to 15
- The damage multiplier for head shots was reduced from 1.75 to 1.5
- The head shot distance was reduced from 64 m to 57 m
- Reloading time from 2.8 to 3.2 increased
- Pull time from 0.7 to 0.8 increased
- The holster time was increased to 0.75 to 0.65
- Increase time from 0.55 to 0.65 increased
- Lower time from 0.5 to 0.6 increased
Devastation
- Improved recoil at the beginning of the pattern
Double shell
- Removed from floor prey and craft packages
Mozambik & Peacekeeper
- Limited damage from 0.8 to 1.0 increased
box weapons
- Spitfire Back to Floor prey
- Mastiff in Kiste
Spitfire
- The damage was reduced from 19 to 18
- The capacity of the Purple & Gold Magazine was reduced from 55 to 50
- Scatter of the crouched hip fire increased
- Running fastener removed
- The damage multiplier for head shots was reduced from 1.75 to 1.5
- The head shot distance was reduced from 64 m to 57 m
- Reloading time from 3.2 to 3.4 increased
- Pull time from 0.7 to 0.8 increased
- The holster time was increased to 0.75 to 0.65
- Increase time from 0.55 to 0.65 increased
- Lower time from 0.5 to 0.6 increased
Dogge
- Tightened explosion pattern
- The ammunition capacity was reduced from 6 to 4
- Ammunition supply: 28
- The damage per ball was increased from 11 to 14
- Increased pellet size
- The fire rate was increased from 1.1 to 1.2
cells & spray
- The spawn rate of cells and syringes was reduced by about 18 %.
Wall improvements
- The spin-up time of Sheila was reduced from 1.75 s to 1.25 s
- The health of “ampedped cover” was increased from 45 to 120
- The time of AMPED Cover was reduced from 4.25 to 3.6
Valkyrie
- Can no longer turn freely at the start during Skyward Dive
outside the borders
- When leaving the borders, the following is deactivated:
- Legend capabilities
- Weapons, ordinances and vital objects
- Healing objects (is not canceled during healing)
- All active passives (e.g. Valks jetpacks)
edge of the world
- Newly designed windows in the Lava Siphon control tower to focus on the lines of vision
- Added to cover the lavagrube of lavasiphone
- Gondel prey was optimized. The likelihood of finding high -level armor was significantly reduced. Climatic and lava siphon remain high-ranking prey pois
Arenas price adjustments
Thermites
- 100 → 75
Charge the rifle
- Level 1: 200 → 150
- Level 2: 200 → 150
- Level 3: 450 → 400
Langbogen
- Base: 400 → 300
- Level 1: 250 → 200
- Level 2: 300 → 250
- Level 3: 400 → 350
Guardian
- Level 3: 400 → 350
Bocek-Bogen
- Level 2: 250 → 200
- Level 3: 300 → 250
Triple admission
- Base: 600 → 500
- Level 1: 250 → 200
- Level 2: 300 → 250
- Level 3: 400 → 300
Dedication
- Level 1: 150 → 200
- Level 2: 250 → 350
l-star
- Level 1: 200 → 150
Devastation
- Base: 350 → 400
Hemlok
- Level 2: 250 → 200
- Level 3: 350 → 300
Prowler
- Level 2: 300 → 250
- Level 3: 350 → 300
troubleshooting
- Fixed for players within the smoke from Bangalore, who unintentionally received target aid to goals outside of the smoke.
- Fixed errors in which Valk could no longer use diving towers if it was previously shot down during its ultimate ability.
- Fix for the Volt animation for cases in which the weapon and crosshair have a shaky animation when the player is crouched.
- Removal of cases in which weapons and attachments can be dropped/changed during the interaction with the loading tower, which leads to animation errors.
- Fix for the legendary “Curse of the Amazon” of the loading defense work, in which the upper part of the weapon blocked the camera view when aimed at pages.
- Fixed errors for cases in which the user access the replicator and calls its inventory before the user interface for the replicator is displayed, he can drop his weapon and stuck in a crouched position.
- Canyonlands: Fixed for cases in which players could be blocked if they tried to activate Valks Ultimate.
- A mistake was fixed in which the season tracker no longer indicated which season statistics they pursue.
- Fixed the error in which the Sentinel could immediately charge when jumping.
- Xbox One: Removal of cases in which players sometimes had to skip the legend selection phase because they stuck on the “Waiting for players” on the screen.
- Fixed the problem in which the knocking of a player in an enemy team and the subsequent dying in front of the kill can lead to the kill being assigned to another team instead
- Arenen – Problem resolved, in which Boosted Loader was missing on Wingman.
- Problem resolved, in which finisher were not counted as damage to challenges.
- Fixed the error in which Purple Evo-Schilde shine through closed care packages, prey pins and lifeline-care packages.
- Removal of cases in which players could be killed by a death box if they came into contact with it on an airship.
- Fixed mistakes for a problem in which players were killed when they throw a caustic barrel against an opening door.
Krypto
- Removal of cases in which Crypto’s heirloom (sword) seems to be stuck in the middle of his body while his drone is used.
- Fixed the problem in which inspection of his heirloom with the “Deadly Byte” skin could be displayed a missing arm texture.
- Removal of cases in which players could call their drone back immediately after activating their Ultimate.
- Fixed errors in which crypto uses his legendary skin and while reviving by a mirage, with the exception of his sunglasses, which remains visible during the revival.
fuse
- Fixed errors in which the use of Fuse’s Tactical in the water led to the sound overwhelming.
- Removal of an error in which players can expand the range of motherlode if they are used on flyers, cryptos drone, loot roar and lobas bracelet.
HORIZON
- Fixed for cases in which Horizons Ultimate disappears when the player opens a door next to it.
MIRAGE
- Removal of an error in which the shield regeneration of Wattson’s ultimate Mirage’s position unveiled when it was invisible during the revival.
- Fixed errors in which Mirages bait sprint faster when the player is armed with an object than if he is unarmed.
SCOUT
- Removal of a problem in which the gripping of grounded Loot Rollers can lead to the player is thrown at high speed.
News custom match system
Custom Match replaces the previous private match system.
- QOL improvements for custom matches:
- Improvements in the user interface and design.
- Custom game now saves team names and game settings when you return from the game to the lobby.
- Match flow improvements.
- Added new starting parameters to select display goals for Observer in advance.
- The color palette used by observers when displaying teams has been updated (map overview + highlights)
- In addition, the color duplicated problem previously occurred in the map overview was remedied
- The text “Team eliminated” was updated with a unique color for anonymous mode in the custom game.
APEX legends is now available for PC, PS4, PS5, Xbox One, Xbox Series X | S and Nintendo Switch.
Attack of the fanboy / captain / Apex Legends Update 1.95 Patchnotizen